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Job Post Details

Blender Artist Intern - job post

TechQRT
5.0 out of 5 stars
IndiaRemote
You must create an Indeed account before continuing to the company website to apply

Job details

Job type

  • Internship

Full job description

24 Jul 2026 | Admin

Location: Remote

Position Type: Internship ([Full-time / Part-time], [Duration: 3-6 months])

Stipend: 5-10k

About the Role

Are you passionate about bringing 3D worlds and characters to life? We are looking for a creative, detail-oriented Blender Artist Intern to join our creative team.

In this role, you’ll get hands-on experience working on exciting 3D projects, honing your skills in 3D animation, world-building, and artistic lighting. If you live and breathe Blender and love visual storytelling, we’d love to see your work!

Key Responsibilities

  • 3D Animation: Create fluid, realistic, or stylized 3D animations for characters, assets, and cameras within Blender.
  • Lighting & LookDev: Craft mood, atmosphere, and depth in 3D environments using advanced environment lighting (cycles/EEVEE, HDRI, volumetric lighting, and rim/key/fill setups).
  • Scene Composition: Block out, assemble, and detail 3D environments to support narrative and aesthetic goals.
  • Rendering & Optimization: Optimize 3D assets and render setups for efficient workflow without compromising visual quality.
  • Collaboration: Work closely with senior artists and directors to incorporate feedback and iterate on designs.

Requirements & Qualifications

  • Blender Expertise: Strong proficiency in Blender (modeling, texturing, animation, and lighting pipelines).
  • Animation Fundamentals: Understanding of timing, spacing, weight, and keyframe animation principles.
  • Lighting Skills: Good eye for composition, color theory, shadow, and atmospheric environment lighting.
  • Portfolio / Demo Reel: A portfolio or showcase reel highlighting your 3D animation and environment/lighting work (mandatory).
  • Mindset: Eager to learn, open to creative direction, and proactive in solving visual/technical challenges.

Bonus Points For:

  • Basic knowledge of compositing or video editing software.
  • Familiarity with texturing tools like Substance Painter or Photoshop.
  • Experience with geometry nodes or rigging in Blender.

What You’ll Get

  • Real-world experience working on active visual projects.
  • Direct mentorship from experienced 3D creators/designers.
  • Creative freedom to experiment with styles and techniques.
  • Certificate of completion and a strong portfolio booster.
  • Potential opportunity for a full-time role based on performance.
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