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    • Create high-quality lighting setups to produce realistic renders.
    • Good sense of composition, detail, lighting, and photorealism.
    • Experiment with prompts, styles, compositions, lighting, and visual aesthetics.
    • Sharp eye for details, textures, lighting, anatomy, and AI artefacts.
    • Good understanding of color theory, composition, anatomy, lighting, and perspective.
    • Position: Game ArtistExperience Required: 3–4 YearsEmployment Type: Full-…
    • Firm grasp on digital lighting techniques.
    • Knowledge and fluency in other lighting software and processes.
    • Ability to create photo-realistic materials/shaders.
    • Strong understanding of lighting layouts and drafting standards..
    • We are looking for a Lighting Designer to contribute to international lighting design…
    • Flat lighting or blown-out highlights.
    • Build studio lighting setups for diamonds, gems, and metals.
    • Expert lighting knowledge (three-point, caustics, light…
    • Familiarity with lighting and rendering in game engines.
    • We are looking for a skilled 3D Artist with strong experience in PC game development to create high-…
    • Passionate about detail, composition, and realistic lighting.
    • Strong in 3D modeling, lighting, texturing, and post-production..
  • View similar jobs with this employer
    • Develop high-quality lighting setups for product renders and animations.
    • Optimize lighting and animation scenes for quality and performance.
    • Minimum 4 Years of Experience.
    • Expert in 3DS Max + VRay + Photoshop.
    • Fluent In English (Spoken and Written).
    • Candidates must share their Resume and Portfolio on…
    • Assisting in the rigging, lighting, and rendering of 3D assets for various platforms.
    • Industry Standards: Our senior artists will provide mentorship and…
    • Collaborate with the art director, modelers, and texture artists to achieve the desired lighting effects that align with the project's objectives.
    • Responsibilities Create cinematic AI-generated images and videos Maintain character consistency across scenes Generate realistic environments and storytelling…
    • Ability to create realistic lighting, materials, and textures for high-quality renders.
    • 3D Architectural Walkthrough Artist (Part-time, Work-from-Home).
    • Optimize lighting and render settings for production efficiency.
    • Troubleshoot lighting/render-related issues during production.

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Job Post Details

CGI Artist - Texturing, Lighting & Retouch Artist - job post

SuperDNA3d lab
Remote
₹25,000 - ₹35,000 a month

Job details

Pay

  • ₹25,000 - ₹35,000 a month

Job type

  • Permanent
  • Full-time

Benefits

Pulled from the full job description

  • Work from home
  • Flexible schedule

Full job description

Job Summary

We are looking for a talented and detail-oriented Texturing & Lighting Artist to join our creative team. The ideal candidate should have strong visualization skills, an eye for realism, and solid experience in texturing, lighting, and rendering workflows to produce high-quality visual outputs for product, environment, or marketing assets.

Key Responsibilities

  • Develop physically accurate materials and textures using PBR workflows.
  • Create high-quality lighting setups to produce realistic renders.
  • Demonstrate strong expertise in lighting, shading, materials, and rendering workflows.
  • Perform UV unwrapping and maintain clean, efficient UV layouts for optimized texturing and rendering.
  • Produce photorealistic renders for products, interiors, exteriors, or environments.
  • Develop, refine, and optimize lighting, texturing, shading, and material setups for realistic visualization.
  • Perform image retouching and post-production to enhance final outputs.
  • Maintain consistent visual quality and studio standards across all projects.
  • Ensure timely delivery of renders while meeting project deadlines.
  • Collaborate with modeling and production teams to achieve the desired final results.

Software Requirements

  • Autodesk Maya
  • Autodesk 3ds Max
  • Substance Painter
  • Adobe Photoshop
  • KeyShot.

Requirements

  • 1–5 years of experience as a Texturing Artist / Lighting Artist / Rendering Artist.
  • Strong understanding of PBR workflows, shading, and rendering pipelines.
  • Good knowledge of UV unwrapping, material creation, and rendering optimization.
  • Understanding of post-production and image enhancement workflows.
  • Strong portfolio showcasing photorealistic rendering and texturing work.
  • Good sense of composition, detail, lighting, and photorealism.

Pay: ₹25,000.00 - ₹35,000.00 per month

Benefits:

  • Flexible schedule
  • Work from home

Work Location: Remote

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