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    • Position:* 3D Artist We are looking for a talented and creative 3D Artist with 2+ years of experience in product modeling and texturing.
    • View all MetaZtech.ai jobs - Remote jobs - Freelance Artist jobs in Remote
    • Salary Search: Freelance -3D Product Modeling and Texturing Artist salaries in Remote
    • Experience UV unwrapping and texture painting for games.
    • 3d artist: 2 years (Preferred).
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    • Collaboration:* Work closely with art directors, concept artists, animators, riggers, and technical artists to ensure characters are production-ready and meet…
    • Responsibilities will include 3D modeling, texturing, and lighting within Unreal Engine to bring.
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    • The Painting Manager is responsible for overseeing all painting activities, including planning, supervising, and executing painting projects to ensure high-…
    • Create Art: Create original artwork using medium such as water color, poster paint, pencil or digital render based on any given theme.
    • Plans and develops work schedules, Tools and Equipment usage schedules, priority of painting expenditures and procedures for equipment maintenance.
    • Collaborate with supervisors and artists to deliver high-quality visual outputs within production deadlines.
    • Perform sequence paint and prep tasks using *Adobe…
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    • Ability to translate customer/reviewer feedback into clear, actionable, and artist-friendly instructions, without unnecessarily overburdening artists with…
    • Create stunning concepts for games, environments, characters, props, and game cabinets.
    • Define and evolve the visual identity and art style of our games.
    • Combining traditional painting with 3D/textured materials (putty, wood, plaster).
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    • Create high-quality PBR materials and textures using Substance Painter.
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Job Post Details

Freelance -3D Product Modeling and Texturing Artist - job post

MetaZtech.ai
Remote
₹18,000 - ₹55,000 a month

Job details

Pay

  • ₹18,000 - ₹55,000 a month

Job type

  • Contractual / Temporary
  • Freelance
  • Part-time
  • Full-time

Benefits

Pulled from the full job description

  • Health insurance
  • Life insurance
  • Provident Fund
  • Work from home
  • Flexible schedule

Full job description

Freelance* 3D Artist – Product Modeling & Texturing

About MetaZtech.ai
MetaZtech.ai is a growing technology company focused on AI, digital innovation, and next-generation solutions. We foster creativity, innovation, and collaboration while building impactful digital products and experiences.

Position: 3D Artist We are looking for a talented and creative 3D Artist with 2+ years of experience in product modeling and texturing. The ideal candidate should have hands-on experience in creating high-quality 3D product models and realistic textures for various digital applications.
Experience Required - 2+ years of experience in 3D modeling and texturing.
- Experience in product design and product-based 3D modeling.
- Strong understanding of realistic material creation and rendering workflows.
- Required Software Skills
- Autodesk Maya OR Blender
- Substance Painter
- PBR Workflow
- Adobe Photoshop

Key Responsibilities
- Create high-quality 3D product models and textures.
- Develop realistic materials using PBR workflows.
- Optimize models and textures for various applications.
- Collaborate with design and development teams to deliver visually appealing assets.
- Maintain quality, consistency, and project timelines. Work Location
- Hyderabad (PSR Towers, DLF)
- Work From Home available
Working Days - 5 Days a Week

If you are passionate about creating high-quality 3D assets and have strong product modeling skills, we would love to hear from you.

Pay: ₹18,000.00 - ₹55,000.00 per month

Benefits:

  • Flexible schedule
  • Life insurance
  • Provident Fund

Application Question(s):

  • Provide your portfolio link
  • Do you have experience of Furniture Modeling & Texturing by using Substance painter and PBR Workflow?

Experience:

  • Product modeling & texturing artist?: 2 years (Required)
  • PBR Workflow : 1 year (Required)
  • Hard-surface modelling & Texturing : 2 years (Required)

Work Location: Remote

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